Archive for the 'Paper reviews (games)' Category

Review of “Computer- und Videospiele” in: Lehrbuch der Medienpsychologie

Sunday, February 11th, 2007

  • Full reference
    Klimmt, Christoph (2004): Computer- und Videospiele in: Mangold, R.; Vorderer, P.; Bente, G. (Hrsg.) (2004): Lehrbuch der Medienpsychologie; Hofgrefe-Verlag (Göttingen, Bern, Toronto, Seattle), S. 695-716.
  • Recommendation
    Recommended as a starting point for persons new to the topic and researchers with special focus on a media-psychology perspective. The first part of the article may be boring for persons that are Game-savvy and on top may seem little reflected and poorly researched to some readers. However, the second part summarizes research on the topics: games and gender, games and aggression, and games and benefits and can therefore be a good entry into these areas. Overall, an acceptable overview and the literature list as well as the other articles in the book make it in sum a helpful source for the scientific examination of digital games.I am not sure if the article is available in English.

  • Summary

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Review of “Why do people play online games? An extended TAM with social influences and Flow experience”

Saturday, February 10th, 2007

  • Full reference
    Hsu, C.-L.; Lu, H.-P. (2004): Why do people play online games? An extended TAM with social influences and Flow experience, Information & Management, Vol. 41, pp. 853–868.
  • Recommendation
    Recommended for scientific researchers, wepecially for those with interest in adoption criteria of digital games

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